Bear Off
Overview
- Deck
- Ship hull
- Category
- Combat
- Supply cost
- 3 supply
What it does
Gain damagem .
Effects
Gain damagem .
Gain damagem(stat + dice) to Player Distance.
Heal ((maneuverability * 0.75) + (dice roll * dice effectiveness * ship tier) * 100.00) damage to chase distance
Gain + next turn.
Gain + to Player Player next turn.
Add 1.00 to dice bonus