Skip to content
Corsair Cove DB

Colony needs

Per-capita consumption rates — useful for sizing kitchens, distilleries and clothiers before you run dry.

pirates
Colony consumption per need, with the buildings that produce each
NeedUnits / minBuildings that produce it
Boots50.0
Booze50.0
Cassava Bread50.0
Medicine50.0
Roast Bird50.0
Rum50.0
Slops50.0
Stew50.0
Turtle Soup50.0
Rope50.0
Tar50.0
Sails25.0
Eyepatch25.0
Tattoo Ink25.0
Tobacco25.0No dedicated producer — check production chains
Wine25.0No dedicated producer — check production chains
Planks23.7
Fittings17.9
Pitch17.9
Steel10.8
Turtles10.8
Clothing10.8No dedicated producer — check production chains
Community10.8No dedicated producer — check production chains
Entertainment10.8No dedicated producer — check production chains
Faith10.8No dedicated producer — check production chains
Healing10.8No dedicated producer — check production chains
Hardtack10.0
Prosthesis10.0
Sabres10.0
Spyglass10.0
Ammunition7.9
Housing7.9No dedicated producer — check production chains
Coin7.9No dedicated producer — check production chains
Silver7.9No dedicated producer — check production chains
Whale Blubber7.9No dedicated producer — check production chains
Birds7.9
Cassava Roots7.9
Eggs7.9
Fish7.9
Lime7.9
Pineapple7.9
Seashells7.9
Sugar Cane7.9
Jolly Roger7.4
Naval Gun5.9
Steel Chain5.9
Copper Lamp5.5
Figurehead5.3
Fancy Clothing5.0
Jewellery5.0
Pistols5.0
Silver Lining1.8
Fresh Water1.3