Escape
Overview
- Deck
- Player
- Category
- Combat
- Supply cost
- None
Effects
SendEvent(CaribbeanEvents.StateTree.RetreatEvent)
Set CaribbeanStats Boolean retreat attempt to True
Deal (dice roll * dice effectiveness * ship tier) damage to hull HP
Deal (dice roll * dice effectiveness * ship tier) damage to crew HP
Deal (dice roll * dice effectiveness * ship tier) damage to supplies