No Risk, No Fun
Overview
- Deck
- Captain
- Category
- Combat
- Supply cost
- None
What it does
Gain cargo based on dice outcome.
Effects
Gain cargo based on dice outcome.
Player gains cargo based on Player dice outcome.
Heal dice roll damage to supplies
Take xmultiplier DMG to crew.
DMG dealt to Player crew is increased by xmultiplier.
Set (crew HP * 2.00) to pending loss of crew HP