Fetch, Piggy!
Overview
- Deck
- Player
- Category
- Combat
- Supply cost
- 2 supply
What it does
Gain damage Token.
Effects
Gain damage Token.
Gain damage( + dice) Token.
Heal (5.00 + (dice roll * dice effectiveness * ship tier)) damage to objective token
Prevent damage DMG to cargo.
Prevent damage(dice) DMG to Player cargo.
Add ((dice roll * dice effectiveness * ship tier) * -1.00) to pending loss of supplies