Hookshots
Overview
- Deck
- Player
- Category
- Combat
- Supply cost
- 4 supply
What it does
Gain damagem .
Effects
Gain damagem .
Gain to Player Distance is impacted by:
Heal ((speed * 0.50) + (dice roll * dice effectiveness * ship tier) * 100.00) damage to chase distance
Reduce all Opponent stats by damagedice.
Reduce all Opponent stats is impacted by:
Add (dice roll * -1.00 * ShipTier / 2.00) to opponent armor
Add (dice roll * -1.00 * ShipTier * 0.50) to opponent hull damage
Add (dice roll * -1.00 * ShipTier * 0.50) to opponent crew damage
Add (dice roll * -1.00 * ShipTier * 0.50) to opponent maneuverability
Add (dice roll * -1.00 * ShipTier * 0.50) to opponent speed