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Corsair Cove DB

Keep Moving

Keep Moving

Overview

Deck
Player
Variant
Speed
Category
Combat
Supply cost
3 supply

What it does

Gain damagem .

Effects

  • Gain damagem .

    Gain to Player Distance is impacted by:

    Heal ((speed * 0.50) + (dice roll * dice effectiveness * ship tier) * 100.00) damage to chase distance

  • Prevent damage DMG to hull.

    Prevent DMG to Player hull is impacted by:

    Add ((maneuverability * 0.50) + (dice roll * dice effectiveness * ship tier) * -1.00) to pending loss of hull HP