Nice Try
Overview
- Deck
- Player
- Variant
- Superstition
- Category
- Combat
- Supply cost
- None
What it does
Prevent damage DMG to crew.
Effects
Prevent damage DMG to crew.
Prevent damage(stat × multiplier + dice) DMG to Player crew.
Add (((speed * 0.75) + (dice roll * dice effectiveness)) * -1.00) to pending loss of crew HP
Prevent damage DMG to hull.
Prevent damage(stat × multiplier + dice) DMG to Player hull.
Add ((speed * 0.50) + (dice roll * dice effectiveness * ship tier) * -1.00) to pending loss of hull HP