Terrible Strain
Overview
- Deck
- Opponent
- Category
- Combat
- Supply cost
- None
What it does
Prevent damagem gain to Distance.
Effects
Prevent damagem gain to Distance.
Prevent (multiplierxstat+dice) gain to Player Distance.
Add (((opponent speed * 0.50) + (opponent dice roll * dice effectiveness * event difficulty) * 100.00) * -1.00) to pending gain of chase distance
Deal damage DMG to hull.
Deal damage(Event + dice) DMG to Player hull.
Deal (opponent hull damage * 0.50) + (opponent dice roll * dice effectiveness * event difficulty) damage to hull HP