Ships
Captains
A fully constructed ship requires a Captain and Crew to operate. Captains can be assigned via the Pier menu.
Captains differ in appearance, backstory, actions and perks. Additional Captains can be unlocked in the Seven Seas.
A ship can be lost in an event when its Health or Crew reaches 0. At the end of the event, you will be asked to decide to save the Crew, salvage the ship, or save the Captain. Captains never die. But if you do not prioritize saving a Captain, they will be hurt and become unavailable for assignments for some time.
Crew Hiring
A fully constructed ship requires a Captain and Crew to operate. Crew hiring comes with resource costs and additional requirements, such as specific buildings.
A ship can be operated with a basic Crew, but it will lack its full strength. A better Crew increases ship stats, but comes with higher cost and higher Upkeep. It is possible to hire Crew by type and define a specific amount of Crew to be hired.
Fired Crew pirates become Drifters again. Resources paid when hiring them as Crew are not returned. Advanced Crew pirates fight for their Crew status, firing them reduces Cohesion by up to 50 in accordance to the amount of Advanced Crew fired. Be careful when you fire Crew to not end up in a bad situation.
Dismantling Ships
A ship can be dismantled at its Pier. The dismantle button tooltip provides information about refunds. A ship is instantly dismantled, and the refunded resources go into the Loot Pile of the related Pier. Watch out for fired Crew that has no ship left to sail – they will not be happy and Cohesion will drop.
Loot Pile
Every Pier has a Loot Pile. When a ship returns from the Seven Seas, the Crew will unload all of the journey's loot into that pile. The Loot Pile can be accessed from the Pier menu, and its Loot can be fetched by Warehouses or production buildings.
Be aware that everything in the Loot Pile belongs to the community. Over time, your pirates will use up resources from the Loot Pile for their own personal benefits. If you want to make sure that your loot goes towards a specific purpose, assign Fetchers from a Warehouse to seize it.
Piers
Ships are constructed, repaired and upgraded in the the Pier building. Piers also let you manage the ship's Crew and Captain. All unlocked Piers can be found in the Construction Menu.
Different types of Piers provide access to different ships. Ships are unlocked in the Compass. The basic Pier will be unlocked at the start, and others will be unlocked when stronger ships become available. Piers can be upgraded to the next higher tier, but a high-tier Pier can also be built from scratch.
Once a Pier is selected in the Construction Menu, it must be placed in a suitable slot, which is indicated with a Pier icon. To be fully built, a Pier requires construction resources and a Pirate Camp connection.
Journey Summary
When a ship returns to its Pier, you will get a summary of its journey. It shows the loot you got, as well as the cost in Crew and repairs you paid for it.
Repairing Ships
Ships get damaged during events and will then need to be repaired. A ship can be repaired at its Pier. Returning to Pier refills the Supplies of the ship.
Ship repair takes time. You can see the resource cost in the tooltip of the repair button. Repair can be started without having the required resources, so that production chains can produce the right resources on demand.
Upgrading Ships
A ship can be upgraded to a better one at its Pier and the hired Crew will look forward to the new vessel. However, ships cannot be downgraded. To replace a ship, it needs to be dismantled first. Beware, no pirate will give up their ship without a fight. To dismantle a ship means firing the entire Crew, which will cost Cohesion.
When upgrading a ship to a better one, both vessels are presented next to each other. You can compare stats by hovering over ships in the bottom row. A tooltip will showcase all stat increases or decreases compared to the selected one.
The "Upgrade Ship" confirmation menu shows which resources you will get back and what new resources are required for the new ship. The current ship's Crew and Captain will be fired. The Crew will look forward to the new vessel and Cohesion will remain untouched.
Building a Ship
Each Pier can construct and hold only one ship. To construct a ship, open the ship selection menu inside an empty Pier. Ships differ in appearance, backstory, stats, Crew requirements, and construction costs. Ship construction can start before all required resources are available, so that the right production chains can be established in response to the demand.
Ship construction takes time and requires a logistic connection to get construction resources.